Документ взят из кэша поисковой машины. Адрес оригинального документа : http://kodomo.fbb.msu.ru/hg/tanchiki/diff/cf05c46d014c/body.py
Дата изменения: Unknown
Дата индексирования: Fri Feb 28 18:23:23 2014
Кодировка:
tanchiki: body.py diff

tanchiki

diff body.py @ 38:cf05c46d014c

Moved UI-related tank stuff into tk_ui.Tank; updated tk_ui to match the current project structure
author Daniil Alexeyevsky <me.dendik@gmail.com>
date Mon, 20 Dec 2010 19:27:24 +0300
parents 1a0bddee3c54
children ffa51524a60d
line diff
     1.1 --- a/body.py	Mon Dec 20 19:16:17 2010 +0300
     1.2 +++ b/body.py	Mon Dec 20 19:27:24 2010 +0300
     1.3 @@ -57,20 +57,7 @@
     1.4  		self.game.bodies.append(bullet)
     1.5  
     1.6  	def on_tick(self,other_tanks, bullets):
     1.7 -		if self.user.base_left == True:
     1.8 -			self.rotate_base(base_angle)
     1.9 -		if self.user.base_right == True:
    1.10 -			self.rotate_base(-1*base_angle)
    1.11 -		if self.user.accelerate == True:
    1.12 -			self.accelerate(speed_delta)
    1.13 -		if self.user.decelerate == True:
    1.14 -			self.accelerate(-1*speed_delta)
    1.15 -		if self.user.turret_left == True:
    1.16 -			self.rotate_turret(turret_angle)
    1.17 -		if self.user.turret_right == True:
    1.18 -			self.rotate_turret(-1*turret_angle)
    1.19 -		if self.user.fire == True:
    1.20 -			self.fire()
    1.21 +		pass
    1.22  
    1.23  	def on_spawn(self):
    1.24  		pass