Документ взят из кэша поисковой машины. Адрес оригинального документа : http://kodomo.fbb.msu.ru/hg/snake/annotate/66a80dc7306d/snake.py
Дата изменения: Unknown
Дата индексирования: Fri Feb 28 20:45:23 2014
Кодировка:
snake: snake.py annotate

snake

annotate snake.py @ 74:66a80dc7306d

Automated merge with ssh://kodomo/snake
author Danya Alexeyevsky <me.dendik@gmail.com>
date Mon, 20 Dec 2010 00:46:59 +0300
parents e8eabd9530a1
children 2756d863bffb
rev   line source
me@44 1 """Guts of snakes."""
me@44 2
me@34 3 import engine
me@34 4
me@34 5 def preprocess(line):
me@44 6 """Remove comments and junk spaces from line of snake definition file."""
me@34 7 if '//' in line:
me@34 8 line = line[:line.index('//')]
me@34 9 line = line.rstrip()
me@34 10 return line
martiran@30 11
martiran@30 12 class Snake(object):
me@44 13 """Snakes.
me@44 14
me@44 15 Attributes:
me@44 16
me@44 17 - `cells` -- list of cells belonging to the snake The first of these cells
me@44 18 becomes head, the last one becomes tail, the rest ar body. If snake has
me@44 19 only one cell, it is tail.
me@44 20 - `color` -- color of snake
me@44 21 - `rules` -- a list of Rule objects
me@44 22 """
me@44 23
martiran@32 24 def __init__ (self, cells, color):
martiran@32 25 self.cells = cells
martiran@32 26 self.color = color
martiran@32 27 self.rules = []
me@34 28
me@34 29 def load (self, file):
me@44 30 """Load snake description from file.
me@44 31
me@44 32 See program design docs for file syntax.
me@44 33 """
me@65 34 for line in file:
me@65 35 magic, name = preprocess(line).split(' ', 1)
me@65 36 break
me@34 37 assert magic == "snake", "This is not snake file"
me@65 38 for line in file:
me@65 39 line = preprocess(line)
me@34 40 if line == 'end':
me@34 41 break
me@34 42 assert line == '', "Rules must be separated by empty lines"
me@51 43 self.rules.append(Rule(self).load(file))
me@34 44
martiran@30 45 def fill (self):
me@44 46 """Mark every cell in `self.cells` as belonging to self."""
martiran@32 47 for cell in self.cells:
martiran@32 48 cell.snake = self
martiran@31 49 snake.cells[0].type = 'head'
me@45 50 for cell in self.cells[1:-1]:
me@45 51 cell.type = 'body'
martiran@31 52 snake.cells[-1].type = 'tail'
martiran@31 53 return
me@34 54
martiran@30 55 class Rule(object):
me@44 56 """Rule defining possible behaviour of snake."""
me@34 57
me@34 58 codes = {
me@34 59 'h': 'head',
me@34 60 'b': 'body',
me@34 61 't': 'tail',
me@34 62 '#': 'wall',
me@34 63 ' ': 'any',
me@34 64 '-': 'empty',
me@34 65 }
me@34 66
martiran@32 67 def __init__ (self, snake):
martiran@32 68 self.snake = snake
me@34 69 self.direction = (1, 0)
me@34 70 self.pattern = {}
me@34 71
me@34 72 def load (self, file):
me@70 73 """Load rule definition from file.
me@70 74
me@70 75 Ignore any leading empty lines.
me@70 76 Return self.
me@70 77 """
me@34 78 y = 0
me@34 79 for line in file:
me@34 80 line = preprocess(line)
me@34 81 if y == 0 and line == '':
me@34 82 continue
me@41 83 assert len(line) == 8, "Rule lines must be exactly 7 chars long"
me@34 84 assert line[-1] == ';', "Rule lines must end with semicolon"
me@63 85 for x, char in enumerate(line[:7]):
me@34 86 self.parse_cell(x, y, char)
me@34 87 y += 1
me@68 88 if y == 7:
me@68 89 break
me@70 90 return self
me@34 91
me@34 92 def parse_cell(self, x, y, char):
me@44 93 """Parse definition of cell in rule file.
me@44 94
me@44 95 Cell is defined by one character.
me@44 96 """
me@73 97 is_my = char.islower()
me@73 98 char = char.lower()
me@73 99 assert char in self.codes, "Illegal symbol in rule: %s" % char
me@51 100 cell = engine.Cell(x, y, self.snake)
me@34 101 if char in 'htb':
me@73 102 if is_my:
me@51 103 cell.snake_type = 'my'
me@34 104 else:
me@51 105 cell.snake_type = 'enemy'
me@37 106 if char == 'h':
me@37 107 assert (x, y) == (3, 3), "Own head must in the center of rule"
me@37 108 if (x, y) == (3, 3):
me@37 109 assert char == 'h', "In the center of rule must be own head"
me@73 110 cell.type = self.codes[char]
me@34 111 self.pattern[x, y] = cell
me@34 112
martiran@32 113 def applies (self, field, x, y):
me@44 114 """True if the rule applies in the field at position (x,y)."""
me@38 115 for px, fx in zip(range(7), range(x - 3, x + 4)):
me@38 116 for py, fy in zip(range(7), range(y - 3, y + 4)):
me@49 117 if (fx, fy) in field:
me@43 118 if field[fx, fy] != self.pattern[px, py]:
me@43 119 return False
me@43 120 else:
me@43 121 if self.pattern[px, py].type != 'any':
me@43 122 return False
me@38 123 return True
me@34 124
martiran@32 125 def rotate (self, rot):
me@44 126 """Rotate rule pattern `rot` times counterclockwise."""
me@39 127 for i in range(((rot % 4) + 4) % 4):
me@39 128 self.rotate_ccw()
me@39 129
me@39 130 def rotate_ccw(self):
me@44 131 """Rotate rule pattern one time counterclockwise."""
me@39 132 pattern = {}
me@39 133 for x in range(7):
me@39 134 for y in range(7):
me@39 135 pattern[y, 6 - x] = self.pattern[x, y]
me@39 136 self.pattern = pattern
me@39 137 x, y = self.direction
me@39 138 self.direction = y, -x
me@34 139
me@34 140 # vim: set ts=4 sts=4 sw=4 et: