Документ взят из кэша поисковой машины. Адрес оригинального документа : http://kodomo.fbb.msu.ru/hg/snake/annotate/e9c803523da4/snake.py
Дата изменения: Unknown
Дата индексирования: Fri Feb 28 20:46:33 2014
Кодировка:
snake: snake.py annotate

snake

annotate snake.py @ 65:e9c803523da4

snake load methods: Python complains about mixing iterators & methods on file object; fixed that
author Danya Alexeyevsky <me.dendik@gmail.com>
date Mon, 20 Dec 2010 00:33:24 +0300
parents 27a43636ab6e
children 2d4b7e24d914
rev   line source
me@44 1 """Guts of snakes."""
me@44 2
me@34 3 import engine
me@34 4
me@34 5 def preprocess(line):
me@44 6 """Remove comments and junk spaces from line of snake definition file."""
me@34 7 if '//' in line:
me@34 8 line = line[:line.index('//')]
me@34 9 line = line.rstrip()
me@34 10 return line
martiran@30 11
martiran@30 12 class Snake(object):
me@44 13 """Snakes.
me@44 14
me@44 15 Attributes:
me@44 16
me@44 17 - `cells` -- list of cells belonging to the snake The first of these cells
me@44 18 becomes head, the last one becomes tail, the rest ar body. If snake has
me@44 19 only one cell, it is tail.
me@44 20 - `color` -- color of snake
me@44 21 - `rules` -- a list of Rule objects
me@44 22 """
me@44 23
martiran@32 24 def __init__ (self, cells, color):
martiran@32 25 self.cells = cells
martiran@32 26 self.color = color
martiran@32 27 self.rules = []
me@34 28
me@34 29 def load (self, file):
me@44 30 """Load snake description from file.
me@44 31
me@44 32 See program design docs for file syntax.
me@44 33 """
me@65 34 for line in file:
me@65 35 magic, name = preprocess(line).split(' ', 1)
me@65 36 break
me@34 37 assert magic == "snake", "This is not snake file"
me@65 38 for line in file:
me@65 39 line = preprocess(line)
me@34 40 if line == 'end':
me@34 41 break
me@34 42 assert line == '', "Rules must be separated by empty lines"
me@51 43 self.rules.append(Rule(self).load(file))
me@34 44
martiran@30 45 def fill (self):
me@44 46 """Mark every cell in `self.cells` as belonging to self."""
martiran@32 47 for cell in self.cells:
martiran@32 48 cell.snake = self
martiran@31 49 snake.cells[0].type = 'head'
me@45 50 for cell in self.cells[1:-1]:
me@45 51 cell.type = 'body'
martiran@31 52 snake.cells[-1].type = 'tail'
martiran@31 53 return
me@34 54
martiran@30 55 class Rule(object):
me@44 56 """Rule defining possible behaviour of snake."""
me@34 57
me@34 58 codes = {
me@34 59 'h': 'head',
me@34 60 'b': 'body',
me@34 61 't': 'tail',
me@34 62 '#': 'wall',
me@34 63 ' ': 'any',
me@34 64 '-': 'empty',
me@34 65 }
me@34 66
martiran@32 67 def __init__ (self, snake):
martiran@32 68 self.snake = snake
me@34 69 self.direction = (1, 0)
me@34 70 self.pattern = {}
me@34 71
me@34 72 def load (self, file):
me@44 73 """Load rule definition from file. Ignore any leading empty lines."""
me@34 74 y = 0
me@34 75 for line in file:
me@34 76 line = preprocess(line)
me@34 77 if y == 0 and line == '':
me@34 78 continue
me@36 79 if y == 7:
me@36 80 break
me@41 81 assert len(line) == 8, "Rule lines must be exactly 7 chars long"
me@34 82 assert line[-1] == ';', "Rule lines must end with semicolon"
me@63 83 for x, char in enumerate(line[:7]):
me@34 84 self.parse_cell(x, y, char)
me@34 85 y += 1
me@34 86
me@34 87 def parse_cell(self, x, y, char):
me@44 88 """Parse definition of cell in rule file.
me@44 89
me@44 90 Cell is defined by one character.
me@44 91 """
me@34 92 assert char.lower() in self.codes, "Illegal symbol in rule: %s" % char
me@51 93 cell = engine.Cell(x, y, self.snake)
me@34 94 if char in 'htb':
me@34 95 if char.islower():
me@51 96 cell.snake_type = 'my'
me@34 97 else:
me@51 98 cell.snake_type = 'enemy'
me@37 99 if char == 'h':
me@37 100 assert (x, y) == (3, 3), "Own head must in the center of rule"
me@37 101 if (x, y) == (3, 3):
me@37 102 assert char == 'h', "In the center of rule must be own head"
me@34 103 cell.type = self.codes[char.lower()]
me@34 104 self.pattern[x, y] = cell
me@34 105
martiran@32 106 def applies (self, field, x, y):
me@44 107 """True if the rule applies in the field at position (x,y)."""
me@38 108 for px, fx in zip(range(7), range(x - 3, x + 4)):
me@38 109 for py, fy in zip(range(7), range(y - 3, y + 4)):
me@49 110 if (fx, fy) in field:
me@43 111 if field[fx, fy] != self.pattern[px, py]:
me@43 112 return False
me@43 113 else:
me@43 114 if self.pattern[px, py].type != 'any':
me@43 115 return False
me@38 116 return True
me@34 117
martiran@32 118 def rotate (self, rot):
me@44 119 """Rotate rule pattern `rot` times counterclockwise."""
me@39 120 for i in range(((rot % 4) + 4) % 4):
me@39 121 self.rotate_ccw()
me@39 122
me@39 123 def rotate_ccw(self):
me@44 124 """Rotate rule pattern one time counterclockwise."""
me@39 125 pattern = {}
me@39 126 for x in range(7):
me@39 127 for y in range(7):
me@39 128 pattern[y, 6 - x] = self.pattern[x, y]
me@39 129 self.pattern = pattern
me@39 130 x, y = self.direction
me@39 131 self.direction = y, -x
me@34 132
me@34 133 # vim: set ts=4 sts=4 sw=4 et: