Changeset 163:82de1358ded2
- Timestamp:
- 12/23/10 01:08:08 (5 years ago)
- Branch:
- default
- Files:
-
- 1 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
main.py
r160 r163 ˆà 25 25 self.canvas.pack(side ="top", fill="both", expand="yes")ˆà 26 26 self.buttons_pack(self.root).pack(side ="bottom", fill="both", expand="no")ˆà 27 ˆà self.step_id = 0ˆàˆà 27 self.step_id = 666ˆà 28 28 self.engine = engine.Engine(self.canvas)ˆà 29 29 self.after_id = Noneˆà òÀæ òÀæ ˆà 78 78 After the end of the game - restarts it with snakes survived inˆà 79 79 previous game"""ˆà 80 ˆà self.restart()ˆà ˆà 80 self.engine.psnakes[:] = self.engine.snakes[:]ˆà ˆà 81 if self.step_id == 666:ˆà ˆà 82 self.restart()ˆà 81 83 if self.dead_snake_check() == False:ˆà 82 84 returnˆà òÀæ òÀæ ˆà 119 121 def restart(self):ˆà 120 122 """"Restarts the game after the end of the game with snakes survived"""ˆà 121 ˆà if self.step_id == 666:ˆà 122 ˆà print "her"ˆà 123 ˆà self.step_id = 0ˆà 124 ˆà for i, snake in enumerate(self.engine.psnakes):ˆà 125 ˆà if self.engine.psnakes[i] != None:ˆà 126 ˆà self.engine.snakes[i] = snakeˆà 127 ˆà self.engine.create_snake(i, snake)ˆà 128 ˆà self.engine.refill()ˆà 129 ˆà self.engine.redraw()ˆà 130 ˆà self.engine.psnakes = self.engine.snakesˆà ˆà 123 self.step_id = 0ˆà ˆà 124 for i, snake in enumerate(self.engine.psnakes):ˆà ˆà 125 if self.engine.psnakes[i] != None:ˆà ˆà 126 self.engine.snakes[i] = snakeˆà ˆà 127 self.engine.create_snake(i, snake)ˆà ˆà 128 self.engine.refill()ˆà ˆà 129 self.engine.redraw()ˆà 131 130 ˆà 132 131 def end (self):ˆà
Note: See TracChangeset
for help on using the changeset viewer.