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Дата изменения: Thu Nov 11 11:07:30 2010
Дата индексирования: Mon Oct 1 20:09:17 2012
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PC GAMESS/Firefly DOCUMENTATION - running in parallel under Windows using NT-MPICH-SMP

TO RUN PC GAMESS/Firefly IN PARALLEL WITH NT-MPICH-SMP, YOU'LL NEED:



HOW TO RUN THE PC GAMESS/Firefly IN PARALLEL?


The simplest command line for the parallel PC GAMESS/Firefly run is as follows:

      PCGAMESS.EXE DIR0 DIR1 DIR2 ... DIRN -np number_of_cpu_cores_to_use

Here, DIR0, DIR1, DIR2, etc... are the working directories of the master PC GAMESS/Firefly process (i.e., of MPI RANK=0), second instance of PC GAMESS/Firefly (MPI RANK=1), third instance, and so on. Both absolute and relative paths are allowed. Relative paths are relative to the initial working directory you launched the PC GAMESS/Firefly from.

For example, you can use something like the following:

      pcgamess.exe d:\mydir\wrk0 "e:\my dir\wrk1" -np 2

to launch PC GAMESS/Firefly on two CPU cores

Note, the directories above must exist prior to PC GAMESS/Firefly execution! The input file must be in the master working directory (i.e., in the d:\mydir\wrk0 for the example above)



KNOWN ISSUES AND PROBLEMS


  1. While running PC GAMESS/Firefly in parallel using standalone SMP system, the performance degradation is possible because of simultaneous I/O operations. In this case, the use of high-quality RAID or separate physical disks can help. If the problem persist, for dual- (and more, 4, 8, for example)-CPUs/cores SMP/multicore systems the better solution is probably to switch to the direct computation methods which require much less disk I/O.

  2. The default value for AOINTS is DUP. It is probably optimal for low-speed networks (10 and 100 Mbps Ethernet). On the other hand, for faster networks and SMP systems the optimal value could be AOINTS=DIST. You can change the default by using the AOINTS keyword in the $SYSTEM group. So, you can check what is the faster way for your systems.

  3. There are four keywords in the $SYSTEM group which can help in the case of MPI-related problems. Do not modify the default values unless you are absolutely sure that you need to do this. They are as follows:

            MXBCST (integer) - the maximum size (in DP words) of the message
                               used in broadcast operation. Default is 32768.
    
            MPISNC (logical) - activates the strategy when the call of the
                               broadcast operation will periodically
                               synchronize all MPI processes.
                               Default is false.
    
            MXBNUM (integer) - the maximum number of broadcast operations
                               which can be performed before the global
                               synchronization call is done.
                               Relevant if MPISNC=.true. Default is 100.
    
            LENSNC (integer) - the maximum total length (in DP words) of all
                               messages which can be broadcasted before the
                               global synchronization call is done.
                               Relevant if MPISNC=.true. Default is dependent
                               on the number of processes used (meaningful values
                               vary from 20000 to, say, 262144 or even more).
    



See also:



Last updated: March 18, 2009