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Astronomical Data Analysis Software and Systems VII
ASP Conference Series, Vol. 145, 1998
R. Albrecht, R. N. Hook and H. A. Bushouse, e
Ö Copyright 1998 Astronomical Society of the Pacific. All rights reserved.
ds.
The New User Interface for the OVRO Millimeter Array
Steve Scott and Ray Finch
Owens Valley Radio Observatory, PO Box 986, Big Pine, CA 93513
Abstract.
A new user interface for the OVRO Millimeter Array is in the early
phase of implementation. A rich interface has been developed that com­
bines the use of color highlights, graphical representation of data, and
audio. Java and Internet protocols are used to extend the interface across
the World Wide Web. Compression is used to enable presentation of the
interface over low bandwidth links.
1. Introduction
Modern astronomical instruments share the challenge of presenting a complex
and changing system to observers, engineers and technicians. Caltech's six ele­
ment millimeter wave aperture synthesis array at the Owens Valley Radio Ob­
servatory (OVRO) is in the process of implementing a new user interface to
facilitate observing and troubleshooting of an increasingly complex instrument.
Around the clock operation of the array is done by astronomers and students
from a variety of institutions without the help of telescope operators. This style
of operation works well when there is easy access to expert observers, instru­
mentation designers and maintenance personnel and when these people in turn
have transparent access to the current state of the array. By porting the array
interface to the Web, the instrument is available to everyone with an Internet
capable system, independent of operating system or location. Extra steps have
been taken to ensure that a modem connection provides a satisfying response
for the user. Our current implementation has been done in the tradition of the
Web, as we have released our software before completion. This premature re­
lease concentrates on the monitoring aspect of some of the most critical parts
of our system and serves as proof of concept. The instant utility of this new
capability indicates that this was a good choice.
2. Features
The design utilizes a client server architecture with a Java client providing the
user interface on an arbitrary computer on the Internet. The Unix machine that
runs the array is the host for the server programs which are written in C++.
A user initially sees a menu 1 of 16 di#erent monitoring windows that can be
1 http:/www.ovro.caltech.edu/java/cma/menu.html
49

50 Scott and Finch
Figure 1. A single realtime window surrounded by its children.
launched onto their screen. Each of these windows is independent, and several
of them are typically run simultaneously on the user's screen. The local window
manager can be used to resize and place the windows to customize the layout
as is illustrated in Figure 1.

The New User Interface for the OVRO Millimeter Array 51
The rectangles containing text on a light background are instances of the
realtime data cell (RDC) that are the critical building blocks of the windows.
The values within the cell are updated on a user selectable time scale that can
be set from one second to thirty minutes using the choice menu at the bottom
of the window. An RDC can optionally have the cell background color change
as a function of the value in the cell. Typical color assignments are yellow for
warning and red for alert. An audio chime can also be associated with the cell to
emphasize the alert. When the window is initiated, each RDC begins to cache
a history that can contain the most recent 200 samples. This history can then
be accessed by other parts of the program. The RDCs are also used as part of
a compact menu for selecting the advanced features. When an RDC is clicked
with the mouse, its border is enhanced and it becomes the ``selected'' cell. In
Figure 1 the ``Tot Power'' for telescope #4 is the selected cell. Clicking on the
plot or list button at the bottom of the window brings up the plot or list window
for that cell.
The plot and list features coupled with the history are an important part
of the user interface for the RDCs and are shown in Figure 1. When a plot or
list window is initiated it is seeded with the values in the RDC history. This
allows the user to see an event occur in the main window and then to initiate
a plot to look back in time before the event. Both plot and list contain print
options. Additionally, the contents of the list window can be written to disk in a
two column ASCII format. The plotting is intentionally simple. The ordinate is
auto scaled but the abscissa simply uses one pixel per sample to allow a maximal
number of samples to be plotted and avoid unnecessary rescaling. The ability
of the list window to write to disk allows more complex analysis using a spread
sheet or other tools. Because the histories for all of the RDCs within a window
are synchronized, plots and listings are time aligned for cross comparison of cells.
Each plot or listing contains an extension of the history bu#er that can contain
1000 points.
Control functionality can also be added to RDCs. Using the same cell
selection metaphor and the control button at the bottom of the window, a
control widget can be launched. Cells with control capability are indicated by a
purple outline rather than the standard black. An example of a control widget
can be seen in the upper right hand corner of Figure 1. Security for control
features is currently based on the Internet address of the client but will be
changed to a login based mechanism using our Unix password files. If control is
not authorized then the control button does not appear on the window.
Many of the RDCs are arranged in tabular form to provide a dense display
and to emphasize the relationship of the data. It is also possible to lay out the
RDCs in a freer format where there is a label associated with each RDC. These
two styles can then be stacked vertically to provide a window with multiple
sections.
3. Implementation
To eliminate the need for synchronized programming in the client and the
server, the server programs send the client complete configuration information
on startup and the client then configures itself accordingly. The result is clients

52 Scott and Finch
with significantly di#erent appearances even though they are running copies of
the same Java code.
The life cycle of a new window begins when the client opens a TCP/IP
socket connection to a pre­assigned port on the array control computer with a
request for a specific type of realtime window. The Unix system then runs a
simple ``Internet service'' program attached to this port that forks a copy of the
specific server program for the type of window requested. This establishes a
one­to­one mapping between the client and a window specific server program.
The client now requests its layout from the server, and after reacting to the
reply it makes itself visible. It then begins a loop of requesting an update of the
live data from the server, displaying the data, and then sleeping for the update
interval. The multi­threaded nature of the Java environment allows reaction to
user initiated events, such as plotting, while in this loop. Driving the update
cycle from the client is appropriate for monitoring data as it is then very robust
to unforeseen delays. These delays only cause a gradual degradation of response
rather than total failure.
An e#cient programming environment for the C++ servers is based on
shared memory containing all of the data of interest about the array. This shared
memory is fed by eight di#erent realtime microcomputers embedded in the array
hardware that send UDP datagrams twice a second. The server programs then
simply map the shared memory into their address space to have access to the
live data. The fundamental classes for the RDCs and layouts that are used to
craft a window contain about 1500 lines of code. By using these classes a new
server program can be written in a few pages, making the creation of a new
window almost trivial.
4. Resources
Resource utilization is important in our choice of C++ for the server program
because it is currently much more e#cient than Java. Our midrange Unix pro­
cessor can serve 50 realtime windows without substantial impact. At the Java
client end, an average PC can easily display six realtime windows. The server
to client data rate for three windows at a two second update is about 1KB/sec,
which is a large enough fraction of the 2­3KB/sec available over a modem to
make the response sluggish. To improve throughput, the data stream is com­
pressed by transmitting only changes to the existing screen and escape codes that
encode the number of unchanged characters to skip. This algorithm matches the
data quite well when the screen appearance often shows just the twinkling of
the least significant digits. Typical compression rates of 5 to 10 allow four or
more windows to be displayed over a modem link with good response time.