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00001 //# LCEllipsoid.h: Define an N-dimensional ellipsoidal region of interest 00002 //# Copyright (C) 1997,1998 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id: LCEllipsoid.h 18093 2004-11-30 17:51:10Z ddebonis $ 00027 00028 #ifndef LATTICES_LCELLIPSOID_H 00029 #define LATTICES_LCELLIPSOID_H 00030 00031 //# Includes 00032 #include <lattices/Lattices/LCRegionFixed.h> 00033 #include <casa/Arrays/Vector.h> 00034 00035 00036 namespace casa { //# NAMESPACE CASA - BEGIN 00037 00038 // <summary> 00039 // Define an N-dimensional ellipsoidal region of interest. 00040 // </summary> 00041 00042 // <use visibility=export> 00043 00044 // <reviewed reviewer="" date="" tests=""> 00045 // </reviewed> 00046 00047 // <prerequisite> 00048 // <li> <linkto class=LCRegion>LCRegion</linkto> 00049 // </prerequisite> 00050 00051 // <synopsis> 00052 // The LCEllipsoid class is a specialization of class 00053 // <linkto class=LCRegion>LCRegion</linkto>. 00054 // It makes it possible to define an N-dimensional ellipsoidal region 00055 // of interest, which includes the border. A separate constructor exists 00056 // to define the special case of an N-dimensional sphere. 00057 // <br> 00058 // The center and the radii of the ellipsoid do not need to be pixel aligned. 00059 // The center of the ellipsoid must be inside the lattice. 00060 // The current implementation only supports ellipsoids with axes parallel 00061 // to the lattice axes. 00062 // <p> 00063 // It can only be used for a lattice of any dimensionality as long as the 00064 // dimensionality of the (hyper-)ellipsoid matches the dimensionality of 00065 // the lattice. 00066 // </synopsis> 00067 00068 // <example> 00069 // <srcblock> 00070 // </srcblock> 00071 // </example> 00072 00073 // <todo asof="1997/11/11"> 00074 // <li> Arguments to have ellipsoid axes not parallel to lattice axes. 00075 // </todo> 00076 00077 00078 class LCEllipsoid: public LCRegionFixed 00079 { 00080 public: 00081 LCEllipsoid(); 00082 00083 // Construct an N-dimensional sphere with the given center and 00084 // radius (in pixels). The center is pixel-aligned. 00085 LCEllipsoid (const IPosition& center, Float radius, 00086 const IPosition& latticeShape); 00087 00088 // Construct an N-dimensional sphere with the given center and 00089 // radius (in pixels). The center does not need to be pixel-aligned. 00090 // <group> 00091 LCEllipsoid (const Vector<Float>& center, Float radius, 00092 const IPosition& latticeShape); 00093 LCEllipsoid (const Vector<Double>& center, Double radius, 00094 const IPosition& latticeShape); 00095 // </group> 00096 00097 // Construct an N-dimensional ellipsoid with the given center and 00098 // radii (in pixels). The center does not need to be pixel-aligned. 00099 // (the radii are half the length of the axes of the ellipsoid). 00100 // <group> 00101 LCEllipsoid (const Vector<Float>& center, const Vector<Float>& radii, 00102 const IPosition& latticeShape); 00103 LCEllipsoid (const Vector<Double>& center, const Vector<Double>& radii, 00104 const IPosition& latticeShape); 00105 // </group> 00106 00107 // Copy constructor (reference semantics). 00108 LCEllipsoid (const LCEllipsoid& other); 00109 00110 virtual ~LCEllipsoid(); 00111 00112 // Assignment (copy semantics). 00113 LCEllipsoid& operator= (const LCEllipsoid& other); 00114 00115 // Comparison 00116 virtual Bool operator== (const LCRegion& other) const; 00117 00118 // Make a copy of the derived object. 00119 virtual LCRegion* cloneRegion() const; 00120 00121 // Get the center. 00122 const Vector<Float>& center() const; 00123 00124 // Get the radii. 00125 const Vector<Float>& radii() const; 00126 00127 // Get the class name (to store in the record). 00128 static String className(); 00129 00130 // Get the region type. Returns className() 00131 virtual String type() const; 00132 00133 // Convert the (derived) object to a record. 00134 virtual TableRecord toRecord (const String& tableName) const; 00135 00136 // Convert correct object from a record. 00137 static LCEllipsoid* fromRecord (const TableRecord&, 00138 const String& tableName); 00139 00140 protected: 00141 // Construct another LCBox (for e.g. another lattice) by moving 00142 // this one. It recalculates the bounding box. 00143 // A positive translation value indicates "to right". 00144 virtual LCRegion* doTranslate (const Vector<Float>& translateVector, 00145 const IPosition& newLatticeShape) const; 00146 00147 private: 00148 // Fill the itsCenter vector from an IPosition. 00149 void fillCenter (const IPosition& center); 00150 00151 // Make the bounding box from center, radii, and shape. 00152 static Slicer makeBox (const Vector<Float>& center, 00153 const Vector<Float>& radii, 00154 const IPosition& latticeShape); 00155 00156 // Define the mask to indicate which elements are inside the ellipsoid. 00157 void defineMask(); 00158 00159 00160 Vector<Float> itsCenter; 00161 Vector<Float> itsRadii; 00162 }; 00163 00164 00165 inline const Vector<Float>& LCEllipsoid::center() const 00166 { 00167 return itsCenter; 00168 } 00169 inline const Vector<Float>& LCEllipsoid::radii() const 00170 { 00171 return itsRadii; 00172 } 00173 00174 00175 00176 } //# NAMESPACE CASA - END 00177 00178 #endif