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Дата изменения: Sat Dec 16 00:00:00 1995
Дата индексирования: Mon Dec 24 14:28:55 2007
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Title : Townhouses (Townhous.wad)
For : Doom2
Date Finished : November 21, 1995
Author : Dino M. aka:(D.T. Legna)
E-mail Address : Pangier@aol.com
Misc. Author Info : 30 years old. Owner of entertainment based web site
at http://www.afternight.com. I work with the music
community of Chicagoland. Owner of a Recording
Studio and rehearsal studio spaces.

Description :Have you ever wanted to snipe your neighbors? Well
you can now snipe mine. The are five complete houses
The idea here is to go from house to house killing
the inhabitants. This is a VERY detailed level.
There are about 2500 sectors. I believe it may be
THE most detailed level made for doom2. OH,.. and
watch out for my mailman. He carries a gun.. (go
figure!)

Additional Credits : Thanks to Ben Morris for DCK and his help with
questions I had through e-mail and ID of course!

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* Play Information *

Map : Map01
Single Player : Yes & NOT impossible either! Very fair & challenging
Cooperative 2-4 Player : Yes. Keep the monsters from entering the main home.
I added a switch I like to call my "Dawn of The Dead"
switch. When hit, it releases an onslaught of
troopers on the outside of the house. (the Switch is
in the garage).

Deathmatch 2-4 Player : Yes Actually a great DM level. Each starts out in
their own home and fights to get control of the
main house which contains many of the good weapons.

I put the only health where you would expect to go
when you are hurt.. In the bathroom.

Difficulty Settings : Not implemented

New Sounds : Nope
New Graphics : Nope
Demos Replaced : Nope

* Construction *

Base: : New level from scratch (I did cut and paste
a few pieces of furniture from a two other wads
because I got tired of creating it myself). The
wads I used were "Two Houses" and "MyHome".

Build Time : 90+ hours!.. I really spent a lot of
time on this one.

Editor(s) used : Good ole DCK (Thanks Ben!!)

Known Bugs : The ever so popular hall of mirrors happening outside
when looking from the way north. No big deal,
No one goes there anyway :-)

Special Features : If you really want a challenge, Open the huge door
at the very north end of the map. Great idea for
Cooperative play. Not so good idea for solo play.

Where to find this wad : TWC's Oct/Nov 1995 disk and & America Online.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels provide you credit me with creating the original level and
that you say the level you've made is a modified version of my
original level.

Copyright:
Yeah Right... Nuff said! (However, if you do put this on a cd-rom, please
let me know through e-mail).

Disclaimer:
This is not produced by ID Software and therefore no tech support by them is
possible. Good Luck, Let me know if you have any problems and please send me
feedback on this level. It's the only way I know what ideas work good.