Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom2/d-f/density.txt
Дата изменения: Sat Mar 16 00:00:00 1996
Дата индексирования: Mon Dec 24 14:06:05 2007
Кодировка:

Поисковые слова: arp 220
Title : Density.wad
Date Finished : 14/3/96
Author : Andrew Hutchison
E-mail Address : ELAVERTU@CC.CURTIN.EDU.AU (This is a friend's
account)

Description : This is my first and only doom level. It has taken
over 4 months to realize, so you can expect it to
be worth trying out!
Being an art student, aethetics and attention to
detail were important. (yes you too can produce
refreshingly different levels, with the original
DOOM 2 textures!)
* Play Information *

Episode and Level # : MAP01
Single Player : yes
Cooperative 2-4 Player : no
Deathmatch 2-4 Player : no
Difficulty Settings : no
New Sounds : no
New Music : no
New Graphics : no ( but there is a loving attention to detail)
Demos Replaced : no

* Construction *

Base : From scratch
Build Time : don`t ask!
Editor(s) used : DCK 2.2, Warm 1.4
Known Bugs : None - They're all deliberate!

* Hints *

Just so people won't abuse me (too much) here are a few hints to get through
some of the more obscure parts:
- Shoot the Blood Fall after the Red Key door.
- In the room with the crates, something has to be shot to open the door
- And follow the arrows, they are there for your own protection (Trust me :-)

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com