Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom2/v-z/voyage1.txt
Дата изменения: Sun May 14 00:00:00 2000
Дата индексирования: Mon Dec 24 14:08:55 2007
Кодировка:

Поисковые слова: voyager 2
================================================================
Title : Antithesis (updated May 2000)
Filename : voyage1.wad
Author : Christian N. Hansen
Email Address : C.N.H.DK@mail.tele.dk
Misc. Author Info : Doom fanatic
Danish redneck
DOOM2 level designer for 1 year
Hard Core Sci-Fi enthusiast (Nothing new, though)
I hate Trey on MTV Europe
Hard Core coffee drunkard
I loathe V.I.P. starring Pamela "Hooters" Lee
Sandra Bullock is beautiful

================================================================
Description : No storyline! I cannot and will not attempt
to create a ridiculous and poor story like
the last one for this level! It is im-
possible to achieve the same level of
Trek atmosphere as the Voyager writers are
capable of.

This level is a highly modified version of
my Star Trek: Voyager DOOM2 level. I have
removed/moved some iritating bugs (some new
have occured though) and added Astrometics
and Sevenґs cargo-room. I have also made it
darker and more "damaged" as if it has suf-
fered from an attack. All in all it has
become a much better and complete level than
the first one!

Remember: One of the doors on the level has
a technical error as a product of Voyagers
severe damages which means that it can only
be operated from one side. Find another way
in! (applies to a door far inside the level)
Level gameplay is not the same as in the
original (e.g. keys and doors).

================================================================

Play notes: My fourth/eighth wad.
Made for Final Doom: TNT Evilution.

I hope that You are going to play this level
from Your DOOM95 launcher, because in DOS
mode in 320x200 the level looks really ugly
and has some serious VPO's. I have not noticed
this as the levels I build are checked out in 640x480 under WIN95.
In this mode there are no errors to be seen.
But should these errors appear on Your com-
puter anyway, please contact me by e-mail. Then
I will correct them.

================================================================

Other wads by me : 1.The Revenge of Avind
(avind.wad)
2.The Blessed Hex
(blessed.wad)
3.The Unknown Chasm
(chasm.wad)
4.Quail
(quail.wad)

All above mentioned levels in my series
Doom 3: Ad Infernos (inferno.wad)

0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
(lavapit.wad)
5.Star Trek: Voyager "A time to face your fears"
(voyager.wad)
6.The Aqueous Rise and Fall (Final Doom: Plutonia)
(aqueous.wad)
7.UAC Nukage Processing Area (Final Doom: Plutonia)
(waste1.wad)
8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
(voyage1.wad)
9.Fait Accompli (Final Doom: Plutonia)
(gothic.wad)
10. That Urban sence...
(urban.wad)
11. The Unaided Eye (Final: TNT)
(unaided.wad)
12. Flay the Obscene
(flayobsc.wad)
13. Flay the Obscene - part two
(flayobs2.wad)
14. Paranoia (for Doom Millennium)
(paranoi2.wad)
15. Hell Unleashed (for 2001 -a doom oddessey)
(hell_unl.wad)



If nothing else is written, then the levels are made for
Doom 2, however these Doom 2 levels are also playable
with both halfs of Final Doom. However, NOT vice versa!

================================================================

Date of release : May 2000 (Star trek "name tag" in the in-game menu)
org. release May 1999

=================================================================

Where to get this wad : At http://home13.inet.tele.dk/CNH

The DooMer's RecesS

==================================================================

Additional Credits to : Those weird brains at ID for Doom and its
many successors.
Matt Tagliaferri for a userfriendly
yet strange level editor.
The creators of TNT (they sure know
their stuff!)
Kasper Tidemann for his website
And Wes Burd for his too!

================================================================

* Play Information *

Level # : MAP13
Single Player : Yes
Cooperative 2-4 Player : Yes (untested)
Deathmatch 2-4 Player : Yes (untested)
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None.

================================================================

* Construction *

Base : New level from "scratch"
Tools(s) used : DoomCAD 6.1 by Matt Taggliaferri
: Nodebuilder 2.0 by Matt Taggliaferri
Build Time : Ahh,.....50 hours and another 12 for improve-
ments.
================================================================

* Known Bugs *
"A few, but I hope you wont find them."
"Youґre naive and stupid. Its filled with them."
"But its all because of my editor. It doesґnt
like me"
"Bullocks!"
"Yet you must admit that they have been reduced"
"Hmmmmm"


P.S. I really put a lot of work into it. I hope the bugs
wont ruin your impression of the wad. Thanks.

================================================================

* Copyright / Permissions *

This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it! And of course distribute it around the globe as
long as you put this txt file along with it without modifications. And
that apply to ALL of my wads/levels! Distribute them like madmen!

================================================================