Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom/p-r/room101.txt
Дата изменения: Tue Mar 4 08:12:00 2003
Дата индексирования: Mon Dec 24 13:46:18 2007
Кодировка:

Поисковые слова: п п п п р п п р п п р п п р п
Archive
Maintainer : This is the original 101.WAD that I have in one of my old
PWAD CDs. It happens that a couple of years ago some fool
made an update for the WAD fixing a petty bug (and even
redoing the nodes when it was not necessary; thus the file
size is different.) I don't think people have any right to
replace an author's file with their personal fix. In any case
they can upload their fix with another name, like "101A.WAD"
or whatever, if the author gives modification permissions.

This classic file was re-uploaded by Miguel Folatelli (aka myk
helnyte, myk@helnyte.zzn.com.) Place it in /levels/doom/p-r/
================================================================
Title : Room 101 (101.WAD)
Author : Sock

This DOOM level is a collection of all the best ideas from all the levels
that I have constructed over the past 6 months. It was designed as a 1 player
level, although multiplayer starts have been added. Room 101 makes use of
the first four skill levels, but I did not bother testing this level with
Nightmare mode as it is extremely silly.

It is possible to complete on Ultra Violence level without CHEATS in about
20-40 minutes (100% on Kill and Secret scores) depending on how well you
known the level. I recommend you do not start at a high skill level but
work thru the skill levels as each level is slightly different. By doing
this you will get more familiar with the levels layout and will be able to
complete the higher skill levels much easier.

I spent a long time making sure all the wall textures line up correctly as I
am a bit of perfectionist. This is the main reason for this level taking
so long to construct and test. All the puzzles are not too difficult, but one
comment I did have back from the testers is that certain puzzles cannot be
completed easily with a mouse.

================================================================

>> Play Information.

This DOOM level will ONLY work with the REGISTERED version 1.2

Episode and Level : E1M1
Skill levels : 1,2,3,4 (Did not bother with Nightmare)
Single Player : Yes
2-4 Multiplayer : Yes - But was not really designed for this.
New Demos : No
New Sounds : No
New Graphics : No


>> Construction

Base : New level from scratch
Build Time : About 3 months, plus playtesting
Editor used : Map builder & Editor for windows v2.6
written by Geoff Allan (It's brillant !)


>> 101.WAD level details

Things : 696
Linedef : 1634
Sidedef : 2153
Vertexes : 1406
Segs : 2257
SSectors : 690
Nodes : 689
Sectors : 294
Platforms : 37


>> Copyright / Permissions

Authors MAY do what they like with this level, ONLY if they mention the
original level by NAME in the main text file of credits.

You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


>> The story

As with all doom levels, there is no story just violence and death !!!
But for all you sad people (like me) this is the story ....

H.Q have discovered that the aliens have started to set up bases upon
planet Earth. Far up in the mountains the creatures of Hell have setup a
heavy attack force of their best fighters. The only way into this base
is by parachute as the only opening is defended by high stone walls.
Once landed you must seek out all forms of life and destroy them without
mercy... (This is so sad ...)