Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom/a-c/conquest.txt
Дата изменения: Mon Sep 19 00:00:00 1994
Дата индексирования: Mon Dec 24 13:59:08 2007
Кодировка:

Поисковые слова: п п п п п п п п п
Readme file for CONQUEST.WAD September 18, 1994

DOOM level architect: Jim Hendrickson
DOOM level map #: E2M1
tools used: DOOMCad v4.2 on MS Windows 3.1
BSP Nodebuilder
DOOM v1.2
File size: 290844 bytes

Deathmatch and Network games supported (but not tested.)

Make your way through the building, facing a few different
challenges. Watch your step, you may end up in prison for
life!
This level is designed to be easy on level 1 and 2, manageable
on level 3, challenging on level 4, and completely impossible
on level 5.
There is enough ammo to score 100% kill ratio on all levels.

Questions/comments, email me: jhendric@acs.bu.edu