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Stellarium: AllSkySphericalRegion Class Reference
Stellarium 0.12.3
List of all members | Public Member Functions | Static Public Attributes
AllSkySphericalRegion Class Reference

Special SphericalRegion for the whole sphere. More...

#include <StelSphereGeometry.hpp>

Public Member Functions

virtual SphericalRegionType getType () const
 
virtual OctahedronPolygon getOctahedronPolygon () const
 Return the octahedron contour representation of the polygon. More...
 
virtual double getArea () const
 Return the area of the region in steradians. More...
 
virtual bool isEmpty () const
 Return true if the region is empty. More...
 
virtual Vec3d getPointInside () const
 Return a point located inside the region. More...
 
virtual SphericalCap getBoundingCap () const
 Return a bounding SphericalCap. More...
 
virtual QVariantList toQVariant () const
 Serialize the region into a QVariant map matching the JSON format. More...
 
virtual void serialize (QDataStream &) const
 Serialize the region. This method must allow as fast as possible serialization and work with deserialize(). More...
 
virtual bool contains (const Vec3d &) const
 
virtual bool contains (const SphericalPolygon &) const
 
virtual bool contains (const SphericalConvexPolygon &) const
 
virtual bool contains (const SphericalCap &) const
 
virtual bool contains (const SphericalPoint &) const
 
virtual bool contains (const AllSkySphericalRegion &) const
 
virtual bool intersects (const SphericalPolygon &) const
 
virtual bool intersects (const SphericalConvexPolygon &) const
 
virtual bool intersects (const SphericalCap &) const
 
virtual bool intersects (const SphericalPoint &) const
 
virtual bool intersects (const AllSkySphericalRegion &) const
 
- Public Member Functions inherited from SphericalRegion
 SphericalRegion ()
 Default constructor. Inializes with no vertex buffers. More...
 
virtual ~SphericalRegion ()
 Destructor. Cleans up vertex buffers, if any. More...
 
virtual QVector< SphericalCapgetBoundingSphericalCaps () const
 Return the list of SphericalCap bounding the ConvexPolygon. More...
 
virtual SphericalRegionP getEnlarged (double margin) const
 Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More...
 
virtual const QVector< Vec3d > & getFillVertexPositions () const
 Get a vector of vertex positions forming the region. More...
 
virtual PrimitiveType getFillPrimitiveType () const
 Get primitive type determining how vertices in vector returned by getFillVertexPositions() form triangles. More...
 
virtual const QVector< Vec3d > & getOutlineVertexPositions () const
 Get the outline of the contours defining the SphericalPolygon. More...
 
virtual PrimitiveType getOutlinePrimitiveType () const
 Get primitive type determining how vertices in vector returned by getOutlinePrimitiveType() form lines. More...
 
virtual QVector< QVector< Vec3d > > getSimplifiedContours () const
 Get the contours defining the SphericalPolygon when combined using a positive winding rule. More...
 
QByteArray toJSON () const
 Output a JSON string representing the polygon. More...
 
bool contains (const SphericalRegion *r) const
 Returns whether a SphericalRegion is contained into this region. More...
 
bool contains (const SphericalRegionP r) const
 
bool contains (const EmptySphericalRegion &) const
 
bool intersects (const SphericalRegion *r) const
 Returns whether a SphericalRegion intersects with this region. More...
 
bool intersects (const SphericalRegionP r) const
 
bool intersects (const Vec3d &p) const
 
bool intersects (const EmptySphericalRegion &) const
 
SphericalRegionP getIntersection (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the intersection of this and the given region. More...
 
SphericalRegionP getIntersection (const SphericalRegionP r) const
 
virtual SphericalRegionP getIntersection (const SphericalPolygon &r) const
 
virtual SphericalRegionP getIntersection (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getIntersection (const SphericalCap &r) const
 
virtual SphericalRegionP getIntersection (const SphericalPoint &r) const
 
virtual SphericalRegionP getIntersection (const AllSkySphericalRegion &r) const
 
SphericalRegionP getIntersection (const EmptySphericalRegion &r) const
 
SphericalRegionP getUnion (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the union of this and the given region. More...
 
SphericalRegionP getUnion (const SphericalRegionP r) const
 
virtual SphericalRegionP getUnion (const SphericalPolygon &r) const
 
virtual SphericalRegionP getUnion (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getUnion (const SphericalCap &r) const
 
virtual SphericalRegionP getUnion (const SphericalPoint &r) const
 
SphericalRegionP getUnion (const AllSkySphericalRegion &r) const
 
virtual SphericalRegionP getUnion (const EmptySphericalRegion &r) const
 
SphericalRegionP getSubtraction (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the subtraction of the given region from this. More...
 
SphericalRegionP getSubtraction (const SphericalRegionP r) const
 
virtual SphericalRegionP getSubtraction (const SphericalPolygon &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalCap &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalPoint &r) const
 
SphericalRegionP getSubtraction (const AllSkySphericalRegion &r) const
 
virtual SphericalRegionP getSubtraction (const EmptySphericalRegion &r) const
 
virtual void drawFill (class StelRenderer *renderer, const DrawParams &params)
 Draw the region as triangles (i.e. More...
 
virtual void drawOutline (class StelRenderer *renderer, const DrawParams &params)
 Draw the outline of the region. More...
 

Static Public Attributes

static const SphericalRegionP staticInstance
 

Additional Inherited Members

- Public Types inherited from SphericalRegion
enum  SphericalRegionType {
  Point = 0, Cap = 1, AllSky = 2, Polygon = 3,
  ConvexPolygon = 4, Empty = 5, Invalid = 6
}
 define types for all supported regions. More...
 
- Protected Member Functions inherited from SphericalRegion
virtual void updateFillVertexBuffer (class StelRenderer *renderer, const DrawParams &params, bool handleDiscontinuity)
 Update the vertex buffer used by drawFill(). More...
 
virtual void drawFillVertexBuffer (class StelRenderer *renderer, class StelProjector *projector)
 Drawing part of drawFill() - assumes the buffer/s is/are generated. More...
 
virtual bool needToUpdateFillVertexBuffers () const
 Do we need to update vertex buffer/s used by drawFill()? More...
 
virtual void fillVertexBuffersUpdated ()
 Called after updating vertex buffer/s used by drawFill(). More...
 
- Protected Attributes inherited from SphericalRegion
StelVertexBuffer< PlainVertex > * fillPlainVertexBuffer
 Cached plain vertex buffer for drawing. More...
 
bool useProjector
 Should Renderer draw calls specify a projector? More...
 

Detailed Description

Special SphericalRegion for the whole sphere.

Definition at line 702 of file StelSphereGeometry.hpp.

Member Function Documentation

virtual double AllSkySphericalRegion::getArea ( ) const
inlinevirtual

Return the area of the region in steradians.

Reimplemented from SphericalRegion.

Definition at line 712 of file StelSphereGeometry.hpp.

virtual SphericalCap AllSkySphericalRegion::getBoundingCap ( ) const
inlinevirtual

Return a bounding SphericalCap.

This method is heavily used and therefore needs to be very fast. The returned SphericalCap doesn't have to be the smallest one, but smaller is better.

Reimplemented from SphericalRegion.

Definition at line 715 of file StelSphereGeometry.hpp.

virtual OctahedronPolygon AllSkySphericalRegion::getOctahedronPolygon ( ) const
inlinevirtual

Return the octahedron contour representation of the polygon.

It can be used for safe computation of intersection/union in the general case.

Implements SphericalRegion.

Definition at line 708 of file StelSphereGeometry.hpp.

virtual Vec3d AllSkySphericalRegion::getPointInside ( ) const
inlinevirtual

Return a point located inside the region.

Reimplemented from SphericalRegion.

Definition at line 714 of file StelSphereGeometry.hpp.

virtual bool AllSkySphericalRegion::isEmpty ( ) const
inlinevirtual

Return true if the region is empty.

Reimplemented from SphericalRegion.

Definition at line 713 of file StelSphereGeometry.hpp.

virtual void AllSkySphericalRegion::serialize ( QDataStream &  out) const
inlinevirtual

Serialize the region. This method must allow as fast as possible serialization and work with deserialize().

Implements SphericalRegion.

Definition at line 719 of file StelSphereGeometry.hpp.

virtual QVariantList AllSkySphericalRegion::toQVariant ( ) const
virtual

Serialize the region into a QVariant map matching the JSON format.

The format is ["ALLSKY"]

Implements SphericalRegion.


The documentation for this class was generated from the following file: