Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom2/s-u/thecity.txt
Дата изменения: Fri Jan 12 00:00:00 1996
Дата индексирования: Mon Dec 24 14:08:29 2007
Кодировка:
================================================================
Title : The City (at night)
Filename : THECITY.WAD
Author : Thomas Giboney
Email Address : giboney@radware.net
Misc. Author Info : Check out my web site: Project: Doom II! at
http://www.radware.net/users/giboney/

Description : You start walking down the sidewalk, staring at the
blue sky. Then from out of nowhere you see men
with shotguns start blowing the other pedestrians
away! Remembering your guerilla warfare training
you duck into an alley. You pray to god you can
make it out of the city alive! You hear a thug
walk into the alley after you! You hide in the
shadows and surprise him, breaking his neck then
taking his weapon: a pistol! Well, it's not much
but it's better than your bare hands!

Additional Credits to : Id software, maker(s) of Doom Construction Kit,
maker of Wintex.
================================================================

* Play Information *

Maps : Only the first map.
Single Player : Yes, only on skill 3-5 for a challenge but 1,2 to
get to know the layout.
Cooperative 2-4 Player : Best on skills 3-4 and for a REAL challenge 5
Deathmatch 2-4 Player : Yes, best on skills 1 or 2
Difficulty Settings : 1 and 2 are the same: No monsters, 3 and 4 have
the same amount of monsters (a crapload), and 5 has
the same as 3 and 4 only they respawn!
New Sounds : No
New Graphics : Sky
New Music : Rape me by nirvana
Demos Replaced : None

* Construction *

Base : New level from scratch
Editor(s) used : DCK, The Doom Construction Kit for Doom,
Doom 2, and Heretic. A great editor, and user
friendly but if the makers are out there please,
please, PLEASE!!! Wintex, a VERY good all around
Doom II, Doom, Heretic, even some of Hexen editor.
Known Bugs : None that I know of.


Hint : The building with the bfg can be reset to trap and
kill again!!! Just wait on the sidewalk, against the
wall with the switch, looking into the alley. The
slice out of the building is an indicator telling
when to trip the wire. When the ceiling is all
the way to the top, run into the alley! The ceiling
should stop. Then flip the switch and the booby
trap is set once again!
Comments : Please e-mail me with what you thought of this wad.
Good or bad, hopefully good, and where you got the
wad from.


* Copyright / Permissions *

Authors may use this wad as a base to build additional
levels, however, if you are going to use it then e-mail me with
the name of the new wad and where to find it and be sure and give credit
where credit is due!

You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this WAD *

FTP sites: ?????? Please do me a favor and put it on your favorite FTP site.

BBS numbers: ???

Other: Project: Doom II at
Http://www.radware.net/users/giboney/