Документ взят из кэша поисковой машины. Адрес оригинального документа : http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/levels/doom2/v-z/warcade5.txt
Дата изменения: Thu May 13 00:00:00 1999
Дата индексирования: Mon Dec 24 14:29:32 2007
Кодировка:

Поисковые слова: закон вина
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Title : The Satanic City
Filename : Warcade5.wad
Author : Sam Ketner
Email Address : sketner@mindspring.com
Web Site : http://www.mindspring.com/~sketner
Description : Fifth in the Warcade series.
Misc. Info : 1--It's true I said I wasn't going to use any new graphics in the
Warcade series. Here I've gone and broken my promise. Oh Well.
2--I playtested this level under Zdoom. Everything ran fine.
I also tried it under the original Doom2.exe and got a visplane
overload crash. This is not a Boom level--it should work under any
advanced source port. However I did notice that Zdoom ran a bit clunky.
: 3--Please note that I initially screwed up and posted a version of this
level which could only be completed under Zdoom (this has to do with
Zdoom's switched lines working from both sidedefs). Sorry about that.
If you have this one (the one with the text file you're reading now)
It should be OK on all ports.
================================================================
Play Information
~~~~~~~~~~~~~~~~
Game : DOOM II
Episode and Level # : Map01
Single Player : Yes.
Cooperative 2-4 Player : They're in there
Deathmatch 2-4 Player : Yes.
Difficulty Settings : Two--the way I make my difficulty settings is, I make a level so hard
that I can barely beat it. That's Hurt Me Plenty. Then I go back and
add more monsters that are flagged for Ultra-Violence.
New Sounds : Yes.
New Graphics : Yes.
New Music : No
Demos Replaced : None at all

Construction
~~~~~~~~~~~~
Base : New level from scratch
Editors used : Deep97, Wintex

Copyright/Permissions
~~~~~~~~~~~~~~~~~~~~~
Copyright (C) 1999, Sam Ketner