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Stellarium: Oculars Class Reference
Stellarium 0.12.3
List of all members | Public Slots | Signals | Public Member Functions | Static Public Member Functions
Oculars Class Reference

Main class of the Oculars plug-in. More...

#include <Oculars.hpp>

Public Slots

void updateLists ()
 Update the ocular, telescope and sensor lists after the removal of a member. More...
 
void ccdRotationReset ()
 
void decrementCCDIndex ()
 
void decrementOcularIndex ()
 
void decrementTelescopeIndex ()
 
void decrementLensIndex ()
 
void displayPopupMenu ()
 
void enableOcular (bool b)
 This method is called with we detect that our hot key is pressed. More...
 
void incrementCCDIndex ()
 
void incrementOcularIndex ()
 
void incrementTelescopeIndex ()
 
void incrementLensIndex ()
 
void disableLens ()
 
void rotateCCD (QString amount)
 amount must be a number. More...
 
void selectCCDAtIndex (QString indexString)
 indexString must be an integer, in the range of -1:ccds.count() More...
 
void selectOcularAtIndex (QString indexString)
 indexString must be an integer, in the range of -1:oculars.count() More...
 
void selectTelescopeAtIndex (QString indexString)
 indexString must be an integer, in the range of -1:telescopes.count() More...
 
void selectLensAtIndex (QString indexString)
 indexString must be an integer, in the range -1:lense.count<() More...
 
void toggleCCD (bool show)
 Toggles the sensor frame overlay. More...
 
void toggleCCD ()
 Toggles the sensor frame overlay (overloaded for blind switching). More...
 
void toggleCrosshairs (bool show=true)
 
void toggleTelrad (bool show)
 Toggles the Telrad sight overlay. More...
 
void toggleTelrad ()
 Toggles the Telrad sight overlay (overloaded for blind switching). More...
 
void enableGuiPanel (bool enable=true)
 
void setFlagDecimalDegrees (const bool b)
 
bool getFlagDecimalDegrees (void) const
 

Signals

void selectedCCDChanged ()
 
void selectedOcularChanged ()
 
void selectedTelescopeChanged ()
 
void selectedLensChanged ()
 

Public Member Functions

virtual void init ()
 Initialize itself. More...
 
virtual void deinit ()
 Called before the module will be deleted, and before the renderer is destroyed. More...
 
virtual bool configureGui (bool show=true)
 Detect or show the configuration GUI elements for the module. More...
 
virtual void draw (StelCore *core, class StelRenderer *renderer)
 Execute all the drawing functions for this module. More...
 
virtual double getCallOrder (StelModuleActionName actionName) const
 Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More...
 
virtual const StelStyle getModuleStyleSheet (const StelStyle &style)
 Returns the module-specific style sheet. More...
 
virtual void handleKeys (class QKeyEvent *event)
 This method is needed because the MovementMgr classes handleKeys() method consumes the event. More...
 
virtual void handleMouseClicks (class QMouseEvent *event)
 Handle mouse clicks. More...
 
virtual void update (double)
 Update the module with respect to the time. More...
 
QString getDimensionsString (double fovX, double fovY) const
 
QString getFOVString (double fov) const
 
- Public Member Functions inherited from StelModule
virtual bool drawPartial (StelCore *core, class StelRenderer *renderer)
 Iterate through the drawing sequence. More...
 
virtual QString getModuleVersion () const
 Get the version of the module, default is stellarium main version. More...
 
virtual QString getAuthorName () const
 Get the name of the module author. More...
 
virtual QString getAuthorEmail () const
 Get the email adress of the module author. More...
 
virtual void handleMouseWheel (class QWheelEvent *)
 Handle mouse wheel. More...
 
virtual bool handleMouseMoves (int x, int y, Qt::MouseButtons b)
 Handle mouse moves. More...
 

Static Public Member Functions

static QSettings * appSettings ()
 

Additional Inherited Members

- Public Types inherited from StelModule
enum  StelModuleSelectAction { AddToSelection, ReplaceSelection, RemoveFromSelection }
 Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
 
enum  StelModuleAction